Liara - “Bad Girl” - Poster & Wallpaper Pack
I didn’t want to sleep last night; built a cut-bodice bodygroup for the Dominatrix Liara, and tested her out with this pose. Got a bit carried away and made 5 variations of the poster. Note the GIF is just for transitioning between the poses.
Got even more carried away and made a wallpaper version. There are 8 variations of this one - 4 pose variations, each with and without text. Again, GIF is just for showing off all the poses at once, hence the text misaligning.
Restlessness is a drag, but I guess something positive can come out of it.
Download the pack, featuring the 5 posters at 1080x1920, and the 8 wallpapers and 1920x1080 here: 28.3MB download
The bodygroup isn’t quite ready for release, yet. Still have some things to finish up.
[MODEL RELEASE] Dominatrix Liara
I apologize for using the same picture as I teased. Circumstances have restricted me from being able to make a new release picture, but I wasn’t going to push this release back a day just for a new picture.
From the SFMLab page:
The fantasy body (large breasts, large ass) Liara T’Soni, fitted to a sexy dominatrix outfit.
- Jiggleboned breasts and ass
- Normal skingroup and tramp-stamp skingroup
o Toggleable armgloves
o Toggleable boots
o Toggleable garter straps
o Toggleable collar
o Toggleable bodice (fully laced, unlaced at breasts, and off)
o Toggleable breast breasts
o Toggleable nose piercings (studs, jiggleboned rings, and off)
o Toggleable nipple piercings (small jiggleboned rings, large jiggleboned rings, and off)
- Fully functional nude body when all bodygroups are disabled
- Fully poseable toes (when boots are off, obviously)
- “Access” bones, to push clothes aside for access to pussy and ass
Download from the SFMLab
New Layout Update Is Done
So I know it’s only been a few hours since I posted about the layout change, but I just felt it fair to inform you guys that I am done with it.
Note that does not mean that the content of the sidebar is complete, which it is not; the mechanics and aesthetics of the sidebar, however, are. I apologize to those expecting fancy zooming animations and sound effects and what-not, but I believe in efficiency over cosmetics.
Over the next few days I will be going through all the posts I have made and assign special tags to them, to facilitate quickly navigating through them with the sidebar. Once all the tags are added, navigation will be added to the sidebar.
I will also be slowly uploading my old releases to the SFMLab; whenever I upload a model, I will update the sidebar with a link to it (as well as changing the “LATEST” to reflect the addition).
The new banner is up as well! With it, I cleaned up a lot of the clutter, which I think makes the blog look a lot snazzier.
Feel free to drop any comments, criticisms, questions, or concerns you have about any of the changes! I would love to hear what people think - good or bad - about the new banner and the sidebar.
"Hey! Where’d the Banners Go?! And What is With this "Under Construction"?! And Why Does that Sidebar Look So Terrible?!"
Yes, people, it’s that time of the year again. I am updating this blog’s layout once again.
As you can probably tell, I am adding a side-bar to the page. This sidebar will contain links to all of my SFM models that I have released, and will also link to my older animations & posters.
The format will be as the current WIP shows: Headings like “Posters”, “Animations”, “Comics”, “Models”. Beneath them, top-level categories like “Mass Effect”, “Resident Evil”, “Borderlands”. These categories will expand to content, such as links to previous Tumblr posts or download links & images.
The current ugliness of the sidebar is due to the lack of formatting. Once I have the general structure down, I intend to pretty it up with fonts and different sizes and colors and make it not look as terrible as it currently does.
Once I’m done with the sidebar, I am going to make a new banner (it’s about time), and officially deprecate the other blogs (comics, tinkers, and the “ask me questions” blogs). The transition to the one-blog-only will finally be complete.
No idea how long this will take me, so just hang in there. I promise that I’ll try to not break the blog utterly and completely while working on it. Note I said “try.” In the meantime, I recommend you guys not play with the sidebar until I remove the “under construction”. You might click while its broken and somehow delete your operating system or something. I’m not liable if that happens.
Anonymous asked: May I ask, are all your models on SFMLab? Since, I remember you made a Miranda Schoolgirl model and I don't see it there. If I am right, may I ask why you havent uploaded all your models yet?
Because I am lazy.
I have intentions to upload everything I’ve made to SFMLab. It will just take me a while to pull everything together; time that is currently dedicated toward other things.
wesker9337 asked: Do you know if there's a Jill model out there that you might've made where the crotch area to her battle-suit is torn out like the one thedollwarehouse used in his recent animation? I've looked around DigitalEro and SFMLab and only see the models with her nude or her suit fully intact.
I half-assedly made one (unreleased), but it was really shitty quality, because I just deleted polygons around the crotch and hacked in the nude pelvis underneath it. To make a proper-looking tear would require some texture work, is above my paygrade; elsewise, it just looks like someone with an unhealthy obsession with rectangles took scissors to her suit.
Anonymous asked: Kind of like that magget-tron dude, I'm wondering when (Or if) you might release that "Chell 2014" model? It's so ridiculous but so weirdly arousing.
I actually have plans on releasing it soonish. There’s a few odds and ends that need to be fixed still, though.
magget-tron asked: Hay dude, the new Liara model looks awesome I'm looking forward to its release. Also just wondering how the teacher Liara model is coming along?
She hasn’t been touched for months, and is about 99.8% ready for release.
There are a few dozen faces on her outfit that are still flipped, after I spent maybe a total of four hours flipping literally over 600 faces by hand. Got so fed up with the fact her outfit refused to behave that I just quit doing it.
In case you don’t know, flipped faces show up as black spots on the model, and generally look awful.
I should finish flipping them and just release her one of these days.
dactyllion asked: Have you stopped working on that Jill model?
Do you mean the Jill model that I released on SFMLab 3 weeks ago? (Requires being signed in to see, I think.)
There’s still a few odds and ends that need to be touched up on the model, but beyond that, there’s not much more to do with her, really.
I’ll get around to fixing her up sooner or later. Maybe.
Dominatrix Liara Model Preview
A little something I whipped up. Click to view in 1080p.
The model is still very early WIP. There’s a lot of clipping issues that I half-assedly covered up in this image with clone-stamp, the rigging has issues in a lot of places, and it’s currently all a single mesh rather than bodygrouped.
Outfit is hacked together from Dead Or Alive 6, from Helena’s “Halloween” outfit and Christie’s “Dominatrix” outfit, and painstakingly fitted and rigged to the Liara model by myself.
I had a lot of issue getting the model to work with flexes in SFM - any model above 60k polygons won’t have working faceposing in SFM. The model is currently around 52k polygons, after I deleted about 10k worth of high-quality buttons from the boots.
Hoping to get a release of her out in the next few days. This is just to show I’m still doing stuff.
I am still working on the Borderlands girls, though progress on that is on pause as I work on other things. It’ll probably be a while since I post anything major - this hack alone was more work than I intended to do right now, and was pretty trivial compared to the Borderlands girls.